Game developed during the 1st school year (beside White) at ENJMIN during 3 months.
IN2 is a cooperative platformer game played by 2 players. The first one controls the main character called IN2 and a second one uses a custom device/peripheral to control a platform. Both players must coordinate together to beat the game.
Engine / Middleware:
- XNA (game rendering)
- Wwise (sound engine)
- WiimoteLib (custom input device based on wiimote)
- WinForm & GDI+ (level editor)
- C# for XNA & Winform
- C++ and C++/CLR for WwiseSharp, a custom binding of Wwise C++ API to C# for this project.
- Electronics & Optical Physics study about the custom input device.
Best Game Design (E-Magiciens 2010). Third in technical section.