Beyond

It is the second school year project at ENJMIN during 6 months.

The purpose of the exercise is to make a pre-production (concept to FPP). It must be a project that is presentable to investors.

Trailer

Description

Website: DevBlog [FR]

Game Concept

We made a great PDF to explain game concept: Beyond – Game Concept Flyer.pdf (3 pages).

Technology

Engine / Middleware:

  • Unity 3
  • Wwise
  • XInput

Langages:

  • C#
  • C/C++ for WwiseUnity (a fork of WwiseSharp) and UnitInput (XInput based gamepad controller)

Prize

Best Art Direction (Playsoft Stage One Contest) at Paris Game Week 2011.

Full Gameplay video

Beyond 2.0

A new version of Beyond is in Study:

With a work in progress on creation of a robust and efficient SoftBody 2D Physic Engine into Unity: